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HeroEngine Support => General Discussion => Topic started by: __tapi on Mar 10, 13, 02:55:48 PM

Title: [Resolved] heroblade gui panes getting cut off in 1366x768 resolution
Post by: __tapi on Mar 10, 13, 02:55:48 PM
Heroblade appears to cut the bottoms off of docked GUI panes at 1366x768 resolution... has anyone else had this problem at this resolution or is it just me?

Even floating panes and panes attached to the top of the workspace are cut off at the bottom.
Title: Re: heroblade gui panes getting cut off in 1366x768 resolution
Post by: FI-ScottZ on Mar 10, 13, 07:28:29 PM
I believe this has been discussed before.  From what I recall, I believe it had to do with a setting in Windows that is magnifying text.  Someone else can confirm that, but it is something to look into.
Title: Re: heroblade gui panes getting cut off in 1366x768 resolution
Post by: HE-HERB on Mar 11, 13, 11:29:10 AM
Ok, having researched this ...

The actual issue was identified by Scott: you have text magnification, scaling, or zoom enabled in the OS - you can tell by the cutoff text in the grid control.

This behavior causes the underlying controls to miscalculate their size.

Turning off this OS feature will fix the issue

Cheers