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HeroEngine Support => General Discussion => Topic started by: chaosngn on Jul 24, 13, 02:19:01 PM

Title: Fantasy Lowlands as starter?
Post by: chaosngn on Jul 24, 13, 02:19:01 PM
We've just gotten started, but I had a quick question.

Can Fantasy Lowlands be used and modified as a starting point for scripting mechanics, UI, etc., before we start on the actual world?
Title: Re: Fantasy Lowlands as starter?
Post by: keeperofstars on Jul 24, 13, 03:33:38 PM
It can it's just a template area that shows some of the features, but nothing is fancy about it beyond it being an area that was created as part of the base install.

I however suggest though that you build some test areas out and get a feel for all the world building tools, and things like environments etc, cause it could affect how you build / program a feature of your game.
Title: Re: Fantasy Lowlands as starter?
Post by: chaosngn on Jul 24, 13, 03:35:06 PM
Thanks! I only asked because at current we have 17 people on the team, but everyone is either a scripter/programmer, concept artist, animator, etc.

We are still looking for skilled world builders.