HeroEngine Forums

HeroEngine Support => Art & Art Pipeline => Topic started by: gaarzen on Oct 27, 13, 06:07:06 PM

Title: [Resolved] Hero Material & World Space Normal Maps
Post by: gaarzen on Oct 27, 13, 06:07:06 PM
Hey guys,
can HE handle world space normal maps (on static objects of course)? I couldn't find information about that.

Thanks !
Title: Re: Hero Material & World Space Normal Maps
Post by: HE-BENNETT on Oct 28, 13, 09:25:26 AM
No, it expects tangent space normal maps.  Is there a particular reason you were looking to use world space normal maps?
Title: Re: Hero Material & World Space Normal Maps
Post by: gaarzen on Oct 28, 13, 03:43:10 PM
No, it expects tangent space normal maps.  Is there a particular reason you were looking to use world space normal maps?
Building a modular set is often the cause of many obvious seams that are easily visible in Tangent Space Normap Maps and are completely invisible in World Space.
Having a World Space option can easily prevent a lot of headaches :) Not that it's not fixable, it's just harder.