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HeroEngine Developers => Developer Hero Projects => Topic started by: ToY-Krun on Nov 02, 15, 02:55:54 AM

Title: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 02, 15, 02:55:54 AM
The Tales of Yondalyr Game Development team presents Anvil of Honor, a 3D Fantasy MMORPG built on the
HeroEngine/HeroCloud platform.

Anvil of Honor has been in development for 3 years, and until now we've been silent, but we've been busy!

We've decided to begin releasing information about the game, and will begin with a list of features,
both current and planned.
We will be releasing a series of screenshots, as well as ongoing updates on the games' progress.
Within the next week we will release some video clips of features in action.

We are currently working on the Demo and look to be doing some private testing by years end.

Features you can expect to find in Anvil of Honor (but not limited to!):

 -PvP and PvE

 -Large open game world (HeroEngine Seamless 2.0 system works wonderfully)

 -Expansive subterrainean world beneath, connecting many above ground locations
  (Combination of Seamless 2.0 and 1.0)

 -Interact with most objects in the game world.

 -Living game world with Non player characters who think, and act for themselves.

 -Players may own property and build anything from their own quaint town to a kingdom complete with castle.

 -Players may build their own dungeons on their property and populate them with creatures they've captured.

 -Guilds may aquire a large property(Kingdom size) which can be subdivided as they wish, to members, who may
  then  build upon it.

 -Kingdom warfare (both PvE and PvP)

 -Complete randomly generated dungeons (randomly built Map AND objects, not just objects. Not pre-made)
     generated/built upon demand.
     These may appear anywhere without notice (causing a good deal of chaos in the process!)

 -AI generated quests with targets/destinations anywhere in the world known to the quest giver.

 -Enormous resource system:
     Cities/towns etc will rely on resources, as well as produce them.
     Cities/towns will upgrade/degrade based on resource surplus/lack

 -Siege warfare: Don't just take it, Keep it... for as long as you can.

 -Great effort is being put into creating a fun, and necessary crafting system.

 -Create your own recipes for crafting items.

 -Huge list of crafting skills ranging from ShipWright to Herbalist.

 -Magic users must attend a game within a game, The Academy.  Where they will learn individual schools of magic.

 -Build ships/pilot ships/sink ships: Trade or conquer.

 -Explore uncharted lands (or explore new areas of the region you live in)

 -Epic main plot, but create your own story and experience in completing it.

 -Receive Unique Adventures(Epic size) randomly created just for you, and then share it if you like,
  with others to help you.

 -Dynamic World changed by Events and players alike creating an ever changing atmosphere to immerse yourself in.

 -Tired of the Human race?  Befriend the right folks and go live with the Ogres(or Goblins, smells the same either way).

There are many more features already in place, and a good bit more in the works.  We will release a more complete
list at a later date.  When we do we will update this message.

Some screenshots to follow in another post:



Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 02, 15, 03:04:39 AM

Primary combat slots in action (1 short of being completely surrounded!)

(http://i64.tinypic.com/34s582h.png)

Fort Dandridge: One possible starting location for this region.

(http://i66.tinypic.com/2ltlpgl.png)

WestFall Marsh

(http://i65.tinypic.com/30jtevk.png)

Inside a cave near Fort Dandridge

(http://i68.tinypic.com/2a8n9sy.png)

A farm village in Dandridge

(http://i64.tinypic.com/an0wtv.png)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Nov 02, 15, 04:05:49 AM
This should go into the Show us your game section :)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 02, 15, 03:26:48 PM
There are a few default elements still being used that we haven't replaced yet (like a few icons/GUI controls.  We're working on GUI design and deciding on themes).... and the dynamic grass textures... I think thats about it, But I'll be going over everything to make sure.

Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Warded on Nov 02, 15, 04:09:10 PM
Looking good so far, nice to see "new" teams posting.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 19, 15, 12:12:54 AM
We now have approx half of the planned Map for the Demo built and will be adding more towns, npcs and major systems next week as we push on to the goal of having the demo completed by years end.

Will be posting more next week as things progress.  Should have some new SS and videos coming soon.


Thanks

Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Nov 20, 15, 05:44:53 AM
Keep it up, want to see your demo in action :)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 28, 15, 01:29:34 AM
Planned Terrain for the Demo is complete, barring several hunting/questing only areas which will be added as we see
a need.

Work has begun in populating the Region (Known as Dandridge) with towns/villages and the Major City of the Region (also known as Dandridge) with decor and NPC's.  Aside from serving as the demo, the Dandridge region will be one
of the starting regions of the finished game.  The region is quite large, stretching approx. 5000 meters from Fort Brigg in the North, to the WestFall marsh (and the coast) in the South, and approx. 3000 to 4000 meters from the shore to the innermost areas of the peninsula. (Not to confuse anyone, for the purposes of AoH, a "Region" is a group of areas, not unlike a State being a group of counties etc)

The Demo will have the 3 main classes of the game, Fighter, Priest, and Magic User.  Each of these main
classes must follow one of many branches, HOWEVER for the demo we will include ONLY 1 branch of each.

For the fighter class, the Warrior branch will be involved, and since the warrior class is the one we're currently using
for testing, we've begun our construction at Fort Brigg, which will serve as the training grounds for the Fighter class
for the demo(and also the starting town for the Warrior)

We've implemented both buildings with open interiors, and those with closed interiors.

Implemented animated and teleporting doors.

Implemented standard fixed path system (per area)

Implemented custom fixed path system (per region) which allows npc and auto travel anywhere in the region.
AutoTravel is not "Fast" travel, it allows a player or npc who has directions(a static or player designed path) to
automatically follow that path to its completion, assuming they are not waylaid on the way.

Implemented CaveIn's in mines/caves.
Implemented Mining (had to, you have to dig your way out of caveins..)

Implemented Plantable/harvestable crops with animated growth cycle.

Implemented inventory and stock visualization for tables/shelves which have been flagged as containers.
These will display a limited amount of items they have in their inventory, based on what they have the most of,
and will do so randomly.(player owned shelves etc can be forced to display whatever the player wishes).

Implemented fishing(had to cause... well you just have to implement fishing right?)

Implemented the Random Dungeon system, which now transports you back to the area you entered it from.
(Unless you exit to another area via teleport or an alternate exit)
CaveIns also have a small chance of triggering a cave/mine/dungeon to randomly add to And/OR alter the tunnel system entirely.

Implemented flying for dragons/ levitate for humans who wish they could fly...

Implemented first phase of the random quest system (Adventure system). Npcs have access to info regarding every area within a region and can generate you a quest using any type of quest or npc, for anywhere in the region whether it be collecting molded bones from skeletons or mining ore, or finding that precious chest they lost somewhere, or even capturing npcs who have a bounty on their heads.


That's alot of updating...  and it seems enough for now!

Here are a few screenshots of the Region:



(https://i.gyazo.com/9ed93a224fee77b68e27a8939376ad67.jpg)

(https://i.gyazo.com/5ece39309772b60b152d344378e1fa9d.jpg)

(https://i.gyazo.com/fc7a7e26ae447e3a4a1822a2802b0e84.jpg)

(https://i.gyazo.com/58b90267b92e51a342c0914b1c5d6b71.jpg)

(https://i.gyazo.com/c23e3b303dc0a7e62b2d4d01755488c2.jpg)

(https://i.gyazo.com/096669806fa3352342d1b76ee8f17467.jpg)

(https://i.gyazo.com/e38592773d5089b37d892b9f54bc0ac1.png)

(https://i.gyazo.com/616cc66bafe8b746c24c7aa1ef75f86d.jpg)

(https://i.gyazo.com/3340c97eaf6f06bc6614c711f7800c99.jpg)


Its hard to show everything included in the updates, but I'll be putting together some videos in the next week or so, as well as getting the website back online.


Thanks
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Amanda_Brooks on Nov 28, 15, 10:55:06 AM
One tweak that I'd suggest would be to raise the level of the cloud layer - the default layer is way too low once you start adding mountains or tall buildings.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 28, 15, 11:18:56 AM
Yeah, thats the "fog" layer, and I didn't notice until you mentioned it but I had the higher cloud layers turned off for some reason.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Warded on Nov 28, 15, 03:39:05 PM
Nice update.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 04, 16, 10:37:58 AM
Had some hold ups due to holidays etc, but work still goes on.

Population of the region still continues, as well as some art upgrades.

Alot of environment work going on at the moment

(https://i.gyazo.com/8ced178d931c889b8ad63fe57cdea89f.jpg)

(https://i.gyazo.com/0692f5c5fd406bcfca85fe2da28c3b00.jpg)

(https://i.gyazo.com/d201748a8fb5493cefa30d23e50f862a.jpg)

(https://i.gyazo.com/9b53d59d6e74794383a61b743f8a57ce.jpg)

(https://i.gyazo.com/556d13d52f7ef05bf3bcba48dad3ea88.jpg)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: HE-SARRENE on Feb 04, 16, 04:37:28 PM
Nice work! I likes!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 04, 16, 06:24:27 PM
a video snap shot of our in client editor for model placement, of which there will be a trimmed down (and nicer gui) version for player building later on.

https://youtu.be/8tbw9WLr7B0 (https://youtu.be/8tbw9WLr7B0)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 05, 16, 12:33:29 PM
Doing some retexturing of rocks:

(https://i.gyazo.com/52941ea1c27926d6303721c7548470c9.jpg)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Feb 06, 16, 01:05:30 PM
Looking bloody good man. Keep up the good work :)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 18, 16, 03:58:58 PM
Progress continues, much of the recent work has been on Character Stats as well as finishing up one of the dungeons near Fort Brigg and touching up spawn generation to allow complex spawn events.

Resources will come in and out of town via carts or caravans:

(https://i.gyazo.com/8d2e1a41acf557b3ce42a416bb7046dd.jpg)


Meeting a wisp can be a shocking experience... as they randomly emit an energy charge.

(https://i.gyazo.com/6a27da6a20a5709b70c23badfc20094f.jpg)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 19, 16, 12:34:16 AM

New Logo and a scene in the Makari Abbey Ruins:
(Logo / Scene by Sarrene:  Thank You!)

(http://anvilofhonor.com/img/2016-02-18_AoH-SS01.png)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 24, 16, 07:21:23 PM
Mounts are now in, and as you can see, some with carts/wagons!


(http://anvilofhonor.com/img/2-24-16-Horse_Wagon_Mounted.png)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Amarak on Feb 24, 16, 09:12:48 PM
I am liking this project more and more! The horse and cart is something I plan to use in my game. Just curious, do you plan to have pets and mounts log off with the player, or will they have to be stabled?
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 24, 16, 09:40:54 PM
Thanks!

There will be an upkeep for pets/mounts that the player will have to deal with, and that will be more/less depending on where you left them (i.e. stabled or not), same goes for companions if they're mercs.

There may be some situations where a wagon belonging to you might still be seen in game after you've logged until they reach their destination, however this isn't definite yet.

You will have the ability to send goods via your carts/wagons to other locations, or send goods on a public caravan which is AI controlled.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Feb 29, 16, 07:02:08 AM
Dragon Mount - Flight is implemented, but still working out some of the details/limitations of mounted flight.

(http://anvilofhonor.com/img/2016-2-29-DragonRider.png)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Mar 01, 16, 01:34:32 PM
How to train your dragon!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Mar 01, 16, 01:37:17 PM
Actually, you'll have to raise him first :)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Mar 01, 16, 01:49:26 PM
Looking good. Keep it up :)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Mar 03, 16, 09:19:56 PM
By the way, we realize that the website/forums/wiki are in the process of being made Uber and that work has been going on for a while now, so we're not concerned with what category our thread is currently in here :)


We'd rather see the Engineers/Devs working on the new upgrades/replacements at this point.


Thanks to the HE team for their devotion.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Mar 08, 16, 08:05:53 AM
More please :)
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Mar 15, 16, 12:29:34 PM
WebSite PreRelease preview : With new forum and galleries!

http://anvilofhonor.com/

Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Apr 01, 16, 11:57:08 AM
Basic implementation of moving rides that can be moved upon has been finished.  Tweaking animations and the controllers, but here is a preview of a ship:

https://youtu.be/f2sAC6KkoWg

I'll be adding the additional interchangeable ship parts and a more in depth video of it.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: nocake on Apr 02, 16, 02:47:10 PM
Cool how does it look to another client?
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Apr 02, 16, 06:28:54 PM
the same.  the only time another client might appear where they are not, would be when they initially begin moving around.  that cant be helped due to latency, but its not something that is noticeable other than "knowing" that it happens.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Apr 05, 16, 06:36:05 PM
https://youtu.be/l_J6xXMGQmo

Demonstration of a ships parts system (only a portion of it).
Players will be able to upgrade individual ship parts.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Apr 22, 16, 07:10:40 PM
Class list has been updated on the website:

http://anvilofhonor.com/features/classes

Racial list is in the works, a partially finished article can be found on the site as well:
http://anvilofhonor.com/features/factions/116-races-and-realms

The site is undergoing info population right now so it will have alot of updates in the next few days.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Apr 23, 16, 12:04:07 AM
More on Ships:

(http://anvilofhonor.com/images/igallery/resized/1-100/4_23_ship_at_camp-8-1200-600-100.png)

(http://anvilofhonor.com/images/igallery/resized/1-100/4_23_ship02-7-1200-600-100.png)


(http://anvilofhonor.com/images/igallery/resized/1-100/4_23_ship01-6-1200-600-100.png)

Site still being polished, and content being added.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Apr 24, 16, 04:49:14 PM
Puuurdy
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Apr 30, 16, 07:46:09 AM
MORE
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on May 13, 16, 03:18:49 AM
Signed up with IndieDB and web site is open to registration now.

http://www.indiedb.com/games/anvil-of-honor
http://www.anvilofhonor.com
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on May 17, 16, 09:38:13 AM
https://youtu.be/VUbtngKbBIA

While Amarak was sleeping i snuck a sneak peek at the char customization!  ;D
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on May 28, 16, 08:42:30 PM
We welcome GuruComposer as our Audio Director!

Alot of behind the scenes work going on recently, in preparation for
some major features updates on the site, as well as advancing our PR.

Coming soon:
In game footage of each type of combat situation
Destructible buildings
Cartography/player created paths

and more!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Nov 12, 16, 04:17:39 AM
Moar updates!!!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Amarak on Nov 12, 16, 09:14:43 AM
Yeah, moar updates! It's been almost 6 months!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 16, 16, 08:41:31 PM
We will when those MOAR character models are done :P

Alot of work going on atm on backend stuff, we'll be doing alot of updating soon, both here and on the site.
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Nov 17, 16, 09:02:09 AM
Shoe bobs
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Nov 17, 16, 09:04:08 AM
and ratchet bolts
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: ToY-Krun on Jan 07, 17, 11:44:04 PM
A weekly update:

https://youtu.be/gIYyfJVV3Fo (https://youtu.be/gIYyfJVV3Fo)

We're a bit behind on updating this thread, but you can check out the Galleries on the website.
http://www.anvilofhonor.com (http://www.anvilofhonor.com)

Like Anvil of Honor on Facebook!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Jan 08, 17, 06:08:41 AM
Dayum nice destructables!!!
Title: Re: Anvil of Honor - 3D Fantasy MMORPG
Post by: Prometheus2012 on Mar 08, 17, 07:51:04 AM
Updates :)