HeroEngine Forums
HeroEngine Support => Art & Art Pipeline => Topic started by: Amarak on Sep 18, 16, 07:06:16 PM
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I am having some problems getting morphs to look right in HE. They work fine in Max, so this has something to do with how Facegen works. Does anyone know how to improve the accuracy of Facegen?
I did a similar morph in the past that works (First image)
Second image is a picture of the broken morph in Max and in HE.
This is the same project, it just seems to have stopped working properly with new morphs.
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Looks like the morph is being over driven in the engine. Did you forget to set scale of mesh to one?
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Actually, I used a different copy of my Facegen project and it worked fine. I have no idea why.
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LOVE that third gobulin! haha