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Design & World Building / Textures
« on: Jul 19, 15, 11:33:01 AM »
I am somewhat new to HE and am starting a new world with some others and am used to using Gradient for building maps for CoD. What i am wondering when adding textures to a new structure that we are building, 1) is there a way to just choose just a single side of the object to texture, 2) Is there a way to manipulate the texture as to for example stretch, shrink, or repeat it to make it fit on a surface?
I would appreciate any help or directions to a tutorial that can guide me in the right directions. Thank you..
I would appreciate any help or directions to a tutorial that can guide me in the right directions. Thank you..