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Topics - 2genvincent

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General Discussion / [Resolved] I have no idea what I am doing.
« on: Jun 26, 13, 05:31:53 AM »
Hello, all.  I have made several games in the past with various RPG Makers in both 2D and 3D, so I figured that Hero would be easy enough to get into.  I still knew that there would be a learning curve going into this, but I had no idea that the learning curve would be so...intimidating.  I have no prior coding knowledge, and all of the tutorials that I watched online before obtaining a license mislead me to thinking that the bulk of creation would be a series of sliders with customizable variables, and that this would be extremely intuitive for non-coders.

As all of you with Hero experience would know already, I was very, very wrong.  As my subject states, I have no idea what I am doing.

I have enough drafted, hand-written / drawn work to get started with rough versions of what will be a final product (character classes and specs, text for an alpha's worth of story, maps, etc), and I felt before I loaded up Hero for the first time that it would be like any other game maker or map editor.  This did not turn out to be the case.

So, in short:  Where do I begin?  Where I wanted to begin was designing menus and interface options, starting with a client's log-in screen, character creation / select screen, and default UI that could be adjusted by players.  I also wanted to get right into making one of the classes with talent trees like old WoW or current SWTOR.  After examining all menus and possible tools, however, I am faced with essentially a foreign language.

This task is more daunting than I thought that it would be, and it is really demoralizing considering the ease of access and success that I have had in other game creators in the past that were not written for people with coding knowledge :(  If someone could direct me anywhere aside from "the wiki" which uses the language that I cannot understand in Hero or "the YouTube channel" to get started, I would appreciate that; many of the YouTube tutorials for Hero are completely silent, which results in me not learning anything from much of that source, either.

Relevant information:  The game that I am creating is a cyberpunk MMORPG that feels like most MMORPGs; if you have played WoW / SW:TOR / GW, you will know how to play it.

An aside:  Does Hero slow computer performance for other developers?  The computer that I had starting this project only has 2x 2.4 GHz processors with 16g of RAM, and I figured that it would be enough.  I have no problems upgrading if this is below the threshold for running a program designed to make MMORPGs.

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