1
Game Dev and Gaming / Looking for education on a budget?
« on: Nov 25, 11, 04:16:58 PM »
After we actually got the HE toolkit in-hand, our team realized how unprepared we are to tackle even the basic design components to create a truly spectacular game.
Recently, Stanford School of Engineering released the entirety of their Intro to Computer Science course in video format. If you or your team are looking to get learned, or upgrade/refresh your skills, I highly recommend it. While they do tackle a number of programming languages, they are teaching programming from an engineering perspective. In the long run, it has made our usage of the HeroScript wiki documentation more productive
http://see.stanford.edu/see/courses.aspx
For the CS106A coursework and lectures, the only item not included in the course materials freely available on the site is a textbook, which we got several of second hand for $50 apiece, which is the total material cost per person to take a stanford-quality course. You have to work much harder to use these than even a Stanford student might, because you won't have directed group work, but the course is designed to teach Intro to CS to anthro and biology majors, not just CS people.
For more educational materials, we've been using khan academy ( http://khanacademy.org ) to learn the finer points of basic to upper math, including trig and geom and all the good stuff, including probability and statistics.
Hope this is OK to post, and I hope you find it useful.
Anyone else got any awesome educational materials to share that's relevant to MMO development in any way (even free writing workshops for MMO writing development, for example)?
Recently, Stanford School of Engineering released the entirety of their Intro to Computer Science course in video format. If you or your team are looking to get learned, or upgrade/refresh your skills, I highly recommend it. While they do tackle a number of programming languages, they are teaching programming from an engineering perspective. In the long run, it has made our usage of the HeroScript wiki documentation more productive
http://see.stanford.edu/see/courses.aspx
For the CS106A coursework and lectures, the only item not included in the course materials freely available on the site is a textbook, which we got several of second hand for $50 apiece, which is the total material cost per person to take a stanford-quality course. You have to work much harder to use these than even a Stanford student might, because you won't have directed group work, but the course is designed to teach Intro to CS to anthro and biology majors, not just CS people.
For more educational materials, we've been using khan academy ( http://khanacademy.org ) to learn the finer points of basic to upper math, including trig and geom and all the good stuff, including probability and statistics.
Hope this is OK to post, and I hope you find it useful.
Anyone else got any awesome educational materials to share that's relevant to MMO development in any way (even free writing workshops for MMO writing development, for example)?