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Topics - PoulMarar

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Art & Art Pipeline / [Resolved] Clearing repobrowser
« on: Sep 10, 11, 08:36:38 AM »
Hi. I need some help. Can i delete all stuff from /HE root derictory? if no? what structure of directories must be in root ?

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Design & World Building / [Solved] polygon count
« on: Sep 07, 11, 06:25:39 PM »
How many polygons can HE handle without loosing fps? I mean enviromental objects and about 500-600 dynamic objects like players. What will be the best choice for high\mid\low level of details.

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So my main question will be about Network optimization. So how many people can HE handle in instance (if it will open world game) ? And what about realtime combat (f.e. Mortal Online)?

thx for answers.

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