HeroEngine Forums
Welcome, Guest. Please login or Register for HeroCloud Account.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Ignatios

Pages: [1]
1
Game Dev and Gaming / Overwhelming?
« on: Apr 14, 16, 09:05:31 PM »
A lot of the capabilities with Hero Engine seem exceedingly overwhelming. I searched everywhere for a play-through guide of making a game using simple mechanics of the engine...I am a visual hands-on learner and there seems to be very little to zero guides for the majority of using Hero Engine...Struggling with importing character models/data, trouble with figuring out how zones work, the true capabilities of HSL, how to approach creating a seamless world of an MMO, aside from just linking areas as well as importing data in general...how to make a custom character creation screen....

Is there any videos out there that people may know about where I can learn step by step on how to use each function in detail of Hero Engine or am I going to spend a year just trying to figure things out and decipher it?

2
I am having an issue using the repository and the wiki seems to be a little confusing...

I am having a great deal of trouble importing the character Sunok..I downloaded the repository and what not, and have yet to implement the art pipelines as well...Basically, the whole method of importing models and what not is very confusing to me. Anyone have any advice or able to help?

3
Developer Created Tutorials / Player Equipping Armor/Weapons
« on: Apr 13, 16, 05:52:53 PM »
Hello everyone, been doing a little more research before delving and learning a 3D Modeler.

My question today (I know, I have a lot of questions haha) is the concept behind a player equipping their armor and weapons and it of course visually changing on them. I understand you need their basic model, so a human male in just undergarments and that is the base model for the player...Now, how would you apply equipment to appear and change based on the item being equipped ingame?

4
Game Dev and Gaming / 3D Modeler
« on: Apr 12, 16, 06:56:25 PM »
Any ideas when Blender will be allowed for use? My issues here is the cost of using 3DS MAX or Maya...Yeah, there are free student versions, however I cannot use those models in a completed game. Any suggestions or thoughts?

5
General Discussion / Questions Regarding Hero Engine
« on: Apr 11, 16, 03:43:45 PM »
Hello everyone, I have just a few questions regarding this engine that I seem to not be able to find a clear and concise answer to.

1): Character creation screen: Is this automatically inclusive in the game upon purchase or is it a plugin of sorts? Meaning, do I have to custom code and graphically create this menu screen? Do I also have the ability to customize races, appearances, and the selection of classes in this menu? Or would any of this require some coding and graphic creation on my end?

2): I noticed that when looking to purchase Hero Engine there are some different options I can select from in regards to the payment plan. I see there are options for 1 user, 2 users, so on and so forth...Now, is that developmental users? Or users able to access my game when completed and actually play this game? How am I able to staff developers and Game Masters?

3): Model and Region creation....I see that some of the requirements are 3DS MAX or Maya, my question is, are these required to make all of my areas, weapons, armors, characters, etc? Or is there some type of built-in interface that allows me to achieve my goals without completely using these two platforms? Is there already inclusive models?

4): Account creation: How does a user make an account to be able to join and play my game? Obviously a player isn't going to have an account of Hero Engine necessarily, but do I need my own website to achieve this? Is there a plugin built in? What are the exact details for this?

5): Abilities...I do not understand how spells are necessarily created...From their animations to their icon, to how they are used and different core mechanics that go into an ability...


I am really interested in learning this program and using it to make an MMO, however I am a little confused at what is really inclusive and what I need to learn and code on my own. My knowledge is limited to RPG Maker (ACE-MV), GameGuru, AGK(App Game Kit).

Any help is greatly appreciated!

Pages: [1]