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Art & Art Pipeline / [Solved] Adding rocks to the game?
« on: Jan 12, 12, 01:33:43 PM »
Would rocks be a model or something elce?
Use www.cgtextures.com to be really sure, as they state:Ok thanks
CONDITIONS OF USE
Use of the Textures is only allowed under the following conditions:
- Private or commercial use
- Use in 2D or 3D computer graphics, movies and printed media
- Incorporation in computer games, 3D models
- Selling 3D models bundled with modified versions of the textures, when the texture is customized for the 3D model
And the website you pointed out didn't say where they got the textures, nor do they have any legal page. I would stay clear from there, but that is just me
you may have to ask them...each website is different in terms of offering textures.But Anything Freeware or For commercial use is ok right?
ofc, why should it be a problem? just pick mud texture and paint it there.I got it thanks.
Make a scene analysis with the tools that you have and check for potential optimizations. As soon as you start lagging in a scene, there is something wrong (if you have a normal computer)Basically try to make the polys as low as possible with the model looking ugly.
You cannot simply say "300 polys for this, 502 polys for that". Try to optimize as much as possible.
you'll shoot your eye out!!!LoL good one. They are replicas so I cant shoot my eye out.
sorry, tis the season lol