Hello guys,
It's been a while since our team was active in the HeroEngine community, but we decided to return after having created an alpha slice in a different game-engine.
Right now, we are porting all the assets over and as you guys might have guessed, it can be a hassle to get the assets just right! Think about coloring, or pivots, or even those User Defines!
I have created a tool that helps solve these issues :
http://www.pirates-nest.com/3dsmax/3DSToolset.msePlace this script in your Autodesk 3D Studio Max scripts folder (usually located in C:/Program Files/Autodesk/3DS Max 20xx/scripts/).
It includes an auto-update function as well: as soon as you open the script, and an update is available, your tool will update as well!
Happy modelling!
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Roadmap*:
- Object Destruction
- Adding bones to the destroyed elements, and thus creating an explosion animation that is animated by bones
- Project Manager tool
- Name-Manager
- Stone Creator (bulk included)
Feature requests:
- None
* Elements on the roadmap are not in order of importance and may be implemented at random