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Messages - byberg

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Developer Hero Projects / Re: Slaves of Rome (WIP)
« on: Apr 16, 13, 05:38:34 PM »
It's looking great! This has a nice feel to it already.

I really wish we could export those whiteboxes. Then designers could scale something out and make walkways, overhangs etc, test it out then export it as a reference model for an artist. We used to do it all the time in cryengine and it worked awesomely.

Thanks grogbro :D nice to hear that people like it :D

Heres an updated screenshot of one of the forest areas. Still alot of foliage and terrainwork to be done.

Developer Job Board / Slaves of Rome looking for world builder
« on: Apr 15, 13, 04:58:45 PM »
Hey everyone!

We are currently looking for a worl builder for our project Slaves of Rome!

if anyone interessted please send me PM or add me on skype: jimmy.byberg

I want to see some work you done before (prefer HE terrain work).

This work will be unpaid for now!

Developer Created Tutorials / Re: character Selection - basic
« on: Apr 13, 13, 09:04:42 AM »
any possibility to get the characters to show when klicking the name?

Developer Hero Projects / Re: Slaves of Rome (WIP)
« on: Apr 06, 13, 03:52:19 PM »
Just wanted to show a early screenshot just outside Carthage Harbor

We used whiteboxes as placeholders for the lighthouse, towers and walls.

yeah the wave could be aof really good use!

also maybe if you could come up with some nice bird effects. flying in flock or single ones

Some of the stuff i tried deleteing was the  textures that comes with the engine, you know grass, dirt, rocks and stuff.. and those we aren't even alowed to use int the game so dont see any reason to have in in the resp.

hm... okey. The reason we wanted to delete stuff we dont use is to get some of the clutter out and tidy up the folders... cause now theres folders for demo games and all sorts of stuff......

General Discussion / Folder structure and delete unused files?
« on: Apr 03, 13, 08:18:15 AM »

We are going to start cleaning up a bit in our folders and such to remove old and unused stuff.

on the UNUSED and UNUSABLE side there are ALOT of the hero engine standard stuff that we dont need. and alot of the folders.

I tried deleting some of the stuff in the Resp. BUT it says im not allowed to... not sure why.

Also im wondering can we build our folder structure anyway we want or are there some rules or limitations we need to follow?

Developer Hero Projects / Re: Slaves of Rome (WIP)
« on: Apr 01, 13, 07:22:22 PM »
Some improved banners. replaced the old once. Still need to make them visible from both sides. This was more for test!

Developer Hero Projects / Re: Slaves of Rome (WIP)
« on: Apr 01, 13, 02:03:34 PM »
that's pretty cool byberg. I like the open feel of the whole place. The buildings were obviously enormous so it really fits. Some more banners and plants, little details, it will be even better.

I can just imagine being carried around in my cart by some slaves as I eat grapes on my cushions and pillows. Then I tell them to stop as I watch two trainers messing with a lion in chains. And I yell out "Delicious! DELICIOUSLY ENTERTAINING!!" *grapes dribbling down my fat mouth*. ...then I wave my slaves on, to carry me to my box seats.

haha yeah its a big square to fill.. and since im doing the modeling myself atm it goes kind of slow. Think it will look awesome once we manage to fill the space :D

if you have time Grogbro your more then welcome to help out on modeling if you have some time over :D

Let me make that a bit clearer. I wanna be able to rightclick the mouse and move the mouse to rotate the camera. now it rotates on just moving the mouse but without rightclick.

nah that is not the problem.. from the beginning when i log in my char the cursor shows. BUT i cant rotate the camera with the mouse.

Great tutorial.

Is there anyway to be able to rotate the camera on click with mouse cursor visible?

Developer Hero Projects / Re: Slaves of Rome (WIP)
« on: Mar 31, 13, 09:37:46 AM »
Heres a new concept art!

Developer Hero Projects / Re: Slaves of Rome (WIP)
« on: Mar 29, 13, 06:31:56 PM »
Thanks grogbro :D

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