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Messages - lileebeta

Pages: 1 2 [3] 4
31
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 21, 11, 12:01:48 PM »
A Scene from the Seurty Port State.

http://shabazzster.wordpress.com/seurty-state/

32
Sounds very cool and good luck to you.

33
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 19, 11, 01:29:52 PM »

34
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 18, 11, 01:31:58 PM »

35
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 16, 11, 06:01:22 PM »

36
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 16, 11, 09:50:58 AM »
Thanks for the tip CB , Thats precisely what I have been looking for. I'll give it a spin during the next area(s) iteration. Currently we are pushing hard to get the 20 areas out and R-Drafted. Thanks for your motivation.
~K

37
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 16, 11, 09:39:43 AM »

38
Developer Hero Projects / Re: DudicalWorld
« on: Sep 14, 11, 07:49:26 AM »
I love those toons. They look so cool. Great job so far on the web site. Good luck in the future.

39
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 13, 11, 08:19:53 AM »
A night spent inside Therea State.

http://shabazzster.wordpress.com/therea-state-2/

40
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 13, 11, 07:41:38 AM »
Now it looks like we are somewhere inside Yethios State.

http://shabazzster.wordpress.com/ethi-state/

41
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 12, 11, 10:39:29 AM »
A typical window view from the garden state of Vaydallum.

http://shabazzster.wordpress.com/vadahlum-state/

42
Developer Introductions / Shabazzster Games
« on: Sep 06, 11, 09:08:10 AM »
Hello Heroes and Heroines,

I'm Khalil Shabazz the Producer and Head of Operations here at ShAG. We are located inside Richmond VA.
The team consists of The Artists and Programmer who happens to be yours truly. Our Story Line prophet ; his name is Moe. And the most important member is Ms. Hamilton, who sits at the heart of our financial department. We are the big three. We've been a team now for almost 2 years. Until we joined HeroCloud, we prototyped on the Unity game engine for 2 years. However, we knew that Unity could only produce a miniature sized version of what we truly had in mind. Thus, we searched for many months looking for the right professional MMO service and software that would allow us to tell our story with no limits, and Hero seemed to take it by a land slide.
I look forward to collaborating with many of the Hero developers, and I wish all of us good luck in completing our projects, and shipping our games. As we all know, giving birth to an MMO is no walk in the park.

Cheers
~K
http://shabazzster.wordpress.com  ;games
 
http://www.reverbnation.com/shabazzstergames  ;game music

43
Developer Hero Projects / Re: OmniSystem Year 93
« on: Sep 05, 11, 07:00:32 AM »
Thanks CB, we are experimenting with obtaining the correct moods for the "10 states" each of which depicts 1 well known type of fanstasy culture. We belive this will give players a more diversified gaming experience.

44
Developer Hero Projects / OmniSystem Year 93
« on: Sep 04, 11, 06:10:01 AM »
Presented by Shabazzster Games- any Indy Stuidio based in Richmond VA. For more information see shabazzster.wordpress.com

We will be posting snapshots of our developing areas on a weekly basis or until they have all been functionally laid out.

Below is a scenic location found inside Verona State.
http://shabazzster.wordpress.com/verona-state/

45
Developer Hero Projects / Re: HiHola by Enne
« on: Sep 03, 11, 05:53:48 PM »
Definatly diggn the cell shade look how did you come across this in HE?

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