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Topics - PoulMarar

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Art & Art Pipeline / [Resolved] Clearing repobrowser
« on: Sep 10, 11, 08:36:38 AM »
Hi. I need some help. Can i delete all stuff from /HE root derictory? if no? what structure of directories must be in root ?

Design & World Building / [Solved] polygon count
« on: Sep 07, 11, 06:25:39 PM »
How many polygons can HE handle without loosing fps? I mean enviromental objects and about 500-600 dynamic objects like players. What will be the best choice for high\mid\low level of details.

So my main question will be about Network optimization. So how many people can HE handle in instance (if it will open world game) ? And what about realtime combat (f.e. Mortal Online)?

thx for answers.

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