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Messages - DPontious

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31
Design & World Building / Re: importing
« on: Nov 03, 15, 04:10:40 PM »
Ok. Awesome, i have not exported as of yet.  That was one step i still not sure of.  I do have  Repository Browser set up.

32
Design & World Building / importing
« on: Nov 03, 15, 03:59:37 PM »
Looking for info on a a subject matter, looking for info on how to swop out the default charator. Also if i have another one made with bones could it be swoped in her place?

33
Art & Art Pipeline / Billboards
« on: Oct 31, 15, 03:58:57 PM »
Looking for links or tuts on billboards, ie  size, install etc.

34
Art & Art Pipeline / Re: Assets/Objects
« on: Oct 26, 15, 12:33:48 PM »
yea all the side walls are made of plans, with extrude mod. so they have a little depth to them and the scale for this project is in US Standards with the system unit setup at feet.   the size of this is 20 x 20

35
Art & Art Pipeline / Re: Assets/Objects
« on: Oct 26, 15, 02:09:13 AM »
Great Read, I guess the question is how dose it no what side of the mesh to use or see, or wood it be easer to make say for example Wall 1 Wall 2 and so on and join together in HE?

36
Art & Art Pipeline / Assets/Objects
« on: Oct 25, 15, 07:11:21 PM »
when I place an assets into heros such as a house or something that you go into, the walls disappear, and you can run threw them.  what am I doing wrong.  ps. the assets are made using 3d max

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