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 1 
 on: Aug 19, 17, 03:02:49 AM 
Started by DavidStaats - Last post by FI-ScottZ
In addition to our digital game, a subteam of us have developed a physical tabletop version with a kickstarter going right now. The latest update has some pictures from GenCon:

https://www.kickstarter.com/projects/visionsofzosimos/visions-of-zozimos-the-board-game/posts/1966951

 2 
 on: Aug 18, 17, 01:01:56 PM 
Started by DavidStaats - Last post by HE-SARRENE
Great work guys, glad to see that it is going well and cannot wait to see it on Steam.

 3 
 on: Aug 17, 17, 08:41:45 PM 
Started by DavidStaats - Last post by FI-ScottZ
For our third year in a row we are showcasing Visions of Zosimos at GenCon in Indianapolis.  It is proving to be another fun challenge.

Further, we have succeeded in integrating Steam transactions into our game (thanks to some great help from Christopher Larsen of Idea Fabrik) and once our store and build are approved we'll officially be available via Steam. We look to flip the switch sometime next week.

Stay tuned for some pics and videos we'll likely capture this weekend.  :)

 4 
 on: Aug 17, 17, 04:45:47 AM 
Started by Eric_Matyas - Last post by Eric_Matyas
Wow it's been a busy week (and summer come to think of it) but I did manage to get a few new tracks done for everyone...they are on my Fantasy 7 page and my Sci-Fi 5 page:

"Winter Fantasy" (looping)
"Dreamy Contemplation" (looping)
http://soundimage.org/fantasy-7/

"Alien Skies" (looping)
http://soundimage.org/sci-fi-5/

I hope everyone's having a good week!

 5 
 on: Aug 17, 17, 04:45:34 AM 
Started by Eric_Matyas - Last post by Eric_Matyas
Wow it's been a busy week (and summer come to think of it) but I did manage to get a few new tracks done for everyone...they are on my Fantasy 7 page and my Sci-Fi 5 page:

"Winter Fantasy" (looping)
"Dreamy Contemplation" (looping)
http://soundimage.org/fantasy-7/

"Alien Skies" (looping)
http://soundimage.org/sci-fi-5/

I hope everyone's having a good week!

 6 
 on: Aug 15, 17, 02:05:06 PM 
Started by Thazager - Last post by Thazager
Thanks, we do have working doors in both worlds, and 1 world has clickable containers, while the other has clickable objects that flash. Neither has a great system for adding them in yet, but currently something workable.

Though its always interesting to see how others approached the situation.

 7 
 on: Aug 15, 17, 07:58:20 AM 
Started by Thazager - Last post by nocake
I wish i was home but i have a working door system in my world. Though i think i ditched the state system and judt made it a dynamic replicated object that updates accordingly. If you have access to my world you can copy it. I believe it also uses my extende dro system which i wrote a post about. If you need aces let me know.

 8 
 on: Aug 14, 17, 07:14:33 PM 
Started by Thazager - Last post by Thazager
It appears a bug may still present in the system,  as the dynamic objects don't always "work as intended". Yes, we do use that same code from the states system, and created the script to send an object to use the states system menu.

What would really help, is what variables of the physics object we would need to set, in order to make an object solid (other than static).

 9 
 on: Aug 14, 17, 01:57:52 PM 
Started by Thazager - Last post by nocake
I have not read over this thread as I am in travel but IIRC there is an update to stateless script that was not applied to all the worlds. (if your world was created before a certain point or something).

Check this post:

https://community.heroengine.com/forums/index.php/topic,5701.msg32338.html#msg32338

 10 
 on: Aug 14, 17, 07:25:24 AM 
Started by Eric_Matyas - Last post by Eric_Matyas
I've opened a fur textures page and uploaded about 70 images, both seamless and standard, to get it started. Some of them might be useful for other things, like carpets, rugs, etc. Some also have funky weaves so I included them for fun.

You'll find them here:

http://soundimage.org/txr-fur/

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