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  Subject Started by Replies Views Last post
Particle InitialRotation2D Equilibrium_Leo 2 447 Last post Aug 26, 13, 03:29:03 PM
by Equilibrium_Leo
MOVED: Error Exporting from Maya 2013 HE-BENNETT 0 449 Last post Feb 27, 14, 01:00:24 PM
by HE-BENNETT
[Resolved] Repository Browser Troubles Aftermath 2 454 Last post Mar 28, 13, 09:30:58 AM
by Aftermath
Environmental Mapping creativityheaven 1 454 Last post Feb 06, 14, 10:43:59 AM
by keeperofstars
Herorize materials explanation keeperofstars 0 455 Last post Apr 16, 13, 11:42:06 PM
by keeperofstars
MOVED: Quartz.A speedtrees HE-Cooper 0 458 Last post May 08, 14, 03:22:48 PM
by HE-Cooper
How big can the textures be for my main character? issler 2 461 Last post Jun 14, 15, 10:53:12 AM
by Amarak
New Art Pipeline release 2014.1 HE-BENNETT 0 461 Last post Mar 28, 14, 04:38:11 PM
by HE-BENNETT
RESOLVED: Server Physics Not updated(?) on model Rotation of x/z axis ON CLIENT ToY-Krun 1 464 Last post May 25, 14, 05:44:59 PM
by ToY-Krun
[Resolved] Adding Slots and Subslots Amanda_Brooks 2 464 Last post Jun 20, 13, 03:23:34 PM
by Amanda_Brooks
material does not want to apply to the assets DWS_Marcos 2 465 Last post Aug 01, 13, 09:22:12 AM
by HE-BENNETT
[Resolved] Splash Screens BCI3DLLC 3 468 Last post Mar 18, 13, 09:53:13 AM
by HE-Cooper
MOVED: skeletal corruption HE-BENNETT 0 469 Last post Aug 20, 13, 02:31:43 PM
by HE-BENNETT
Player Character Design Prometheus2012 1 470 Last post Oct 26, 14, 11:33:53 AM
by keeperofstars
[Resolved] Morph Sliders for Separate Body Areas Amanda_Brooks 2 472 Last post Jun 20, 13, 04:30:01 PM
by Amanda_Brooks
Animation control issue BCI3DLLC 1 474 Last post Sep 06, 13, 10:29:34 AM
by BCI3DLLC
Free 2D Game Art for Your Projects Eric_Matyas 8 474 Last post Mar 28, 19, 06:48:08 PM
by Eric_Matyas
Should i worry to use this mesh ? darkmagic 3 475 Last post Jul 07, 13, 12:52:23 AM
by darkmagic
PFX Spawning ScottBatterbee 1 476 Last post May 14, 13, 10:46:12 PM
by HE-Cooper
MOVED: Glow since patch, looks strange HE-Cooper 0 477 Last post Apr 23, 15, 05:41:51 PM
by HE-Cooper
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