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Dom- When Adding Class Shouldn't Name field be first focus?
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ToY-Krun
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1
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1459
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Jun 17, 15, 04:28:06 PM
by nocake
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MOVED: NavMesh ignoring models entirely
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HE-Cooper
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0
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1234
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May 11, 15, 01:31:45 PM
by HE-Cooper
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[Resolved] Invisible walls
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Dothackking
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3
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1988
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May 01, 15, 10:07:48 PM
by keeperofstars
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World building tutorial 101 - Needs some voice over
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Prometheus2012
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6
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2344
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Apr 30, 15, 09:49:33 AM
by ConvertibleTurtle
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Seamless Link and AutoGroundSnap issue
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keeperofstars
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0
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1360
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Apr 21, 15, 05:32:31 PM
by keeperofstars
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Bugs in Merge/Re-grid Tool?
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_Omzy_
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4
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2041
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Apr 14, 15, 01:36:11 PM
by Warded
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[Solved] Re-gridded terrain nodes not lighted properly
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_Omzy_
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2
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1502
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Apr 06, 15, 04:08:22 PM
by nocake
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World Machine - Import Textures?
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nocake
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1
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2174
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Mar 29, 15, 12:30:30 AM
by AWW_boss
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Select starting waypoint for follower
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Prometheus2012
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9
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2618
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Mar 26, 15, 09:52:45 PM
by FI-ScottZ
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FPS of 3
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logforums
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6
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2052
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Mar 08, 15, 10:33:24 PM
by Prometheus2012
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(Solved) Path follower that stops and resumes
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Prometheus2012
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3
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1488
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Mar 08, 15, 10:28:36 PM
by Prometheus2012
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(Solved) Setting objects to no physics - Performance gain?
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Prometheus2012
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3
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1516
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Mar 08, 15, 10:27:44 PM
by Prometheus2012
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(resolved) Fog - Performance Impact?
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Prometheus2012
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2
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1559
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Feb 05, 15, 10:35:13 PM
by Prometheus2012
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[Resolved] Fmod - Event loading and unloading.
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Lunchbox
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8
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3116
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Jan 27, 15, 07:16:32 PM
by FI-ScottZ
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Working with lighting and stopping overflow
« 1 2 »
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nocake
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23
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4569
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Jan 24, 15, 03:59:31 PM
by HE-HERB
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Water resizing in seamless areas
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BCI3DLLC
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1
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1618
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Jan 18, 15, 06:12:42 PM
by BCI3DLLC
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[Solved] Moving asset - Makes some sort of continual FPS drop
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Prometheus2012
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3
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1752
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Jan 11, 15, 11:56:18 PM
by Prometheus2012
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Directional Shadows Indoor
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Stadi_Thompson
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4
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1653
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Jan 08, 15, 08:57:42 PM
by Amanda_Brooks
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[SORTED]NavMesh and Live Region Updates
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ToY-Krun
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9
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2779
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Dec 24, 14, 11:53:12 AM
by keeperofstars
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Hi, I have a question about areas?
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andreadixon825
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2
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1561
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Oct 01, 14, 06:39:49 PM
by andreadixon825
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