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Author Topic: 98.7 Percent of Art Import Problems Are Caused by:  (Read 5626 times)

HE-Cooper

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98.7 Percent of Art Import Problems Are Caused by:
« on: Oct 16, 11, 02:26:31 PM »

...and can be solved by:

1. Ensuring you have matching directory file structures in the repository and in your art program.
2. Ensuring you have named all of your materials uniquely (many artists have never had to do this).
3. Ensuring you have set the correct scale in your art program.
4. Not skipping steps you didn't understand with the art pipeline setup instructions. :-)

Many new game developers are not used to working in shared and fixed art import pipelines, so they aren't used to having stringent path and naming conventions. Trust us, adhering to these will make you much happier in the long run. There are other things, and more complicated things capable of confusing folks, so feel free to post about any problems you have, but the list of 4 above solve almost every problem we see sent to our support lists and forums.

Go to the wiki, and follow the Art Pipeline Pages:
wiki.heroengine.com


« Last Edit: Dec 18, 11, 09:52:04 AM by HE-Cooper »
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lileebeta

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #1 on: Oct 17, 11, 06:15:26 PM »

Yeeeeeas I agree with He-Cooper.

Just yesterday, a very fine example was solved concerning this very topic, and it can be read through here.

http://community.heroengine.com/forums/index.php/topic,1107.0.html

I think we did a good job explaing things, so feel free to check it out!
 ;D
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Stadi_Thompson

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #2 on: Oct 27, 11, 11:55:52 AM »

what is the other 1.3% caused by? :)
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HE-Cooper

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #3 on: Oct 27, 11, 12:51:28 PM »

Ham Sandwiches installed next to hard disks.
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Neophasis

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #4 on: Jan 18, 12, 11:59:38 AM »

What about pop tarts in the ram slots?
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LastJudge

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #5 on: Jan 18, 12, 12:15:33 PM »

What about pop tarts in the ram slots?

If you have your pop tarts configured correctly, it shouldn't be a problem.
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DarkOm3n

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #6 on: Mar 05, 12, 09:41:59 AM »

What about pop tarts in the ram slots?

If you have your pop tarts configured correctly, it shouldn't be a problem.

omg lol. you made my day with that comment. :)
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If all else fails rm -rf /*

Niimus

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #7 on: Jun 19, 12, 05:35:27 AM »

I think one of the major problems ppl are having - looking at the forums is something that is not clearly stated in the documentation-

Textures - place the DDS file for the texture in the .../HE/.... folder structure BEFORE adding it to the shader in Max/Maya - and then add it from that path structure.

You cannot simply copy the DDS file AFTER exporting the model and expect it to work.

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Berephon

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #8 on: Dec 14, 17, 05:20:17 PM »

I think one of the major problems ppl are having - looking at the forums is something that is not clearly stated in the documentation-

Actually, my team is discovering that very little is clearly stated in the documentation.
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Amarak

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Re: 98.7 Percent of Art Import Problems Are Caused by:
« Reply #9 on: Dec 14, 17, 05:48:09 PM »

There's documentation?
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