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Author Topic: [Resolved] Chasing a target with particle effects  (Read 726 times)

Fi-EldonKurth

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[Resolved] Chasing a target with particle effects
« on: Nov 16, 11, 06:24:33 PM »

Hey, I have been working with the Particle/FX System and I am having little success to get any particles chasing my target. I have the naming convention right for the bone name, Targetname in the FX system to Target and finally even UseChaseTarget in the emitter itself as true. Yet I do not get my particles chasing my stationary target. Where may I be going wrong?
« Last Edit: Oct 26, 12, 01:38:45 PM by HE-Cooper »
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Fi-EldonKurth

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Re: Chasing a target with particle effects
« Reply #1 on: Nov 16, 11, 08:45:10 PM »

ok solved it, the issue was that you need to have the Chasetarget on and the part I missed was having the attraction strength set in the emitter. Never mentioned in the Wiki.
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Ineedcash12

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Re: Chasing a target with particle effects
« Reply #2 on: Nov 16, 11, 09:58:48 PM »

I believe Developers can add stuff to the Wiki, so you can always add it.  :)
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