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Author Topic: Death never Accepts  (Read 3891 times)

DNA_klownicus

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Death never Accepts
« on: Dec 05, 11, 12:28:09 AM »

The premise:

  In a world where people have given up the physical way of computing/using the internet via a cerebral implant. Rayzene is the forefront of such technology including mini medical drones that allow non-invasive surgeries,cloning of a human being as well as the number one holder of military contracts. Rayzene's lead spokesmen Kyle Draxtin ran and won presidency over the country due to public outcry. Within a year of Kyle's presidency he has struck deals with heads of different countries and the world has been living in a peaceful state. However, two years after a biological virus was released via the implants. The result of the virus causes the unsuspected victims water in there body to dry up and they become simply a shell. Kyle Draxtin declares that the firewalls were compromised by a rebel faction. a week rolls by and kyle finally announces that there security has been reinforced and the internet goes live once more, people go back to normality. A year rolls by and Rayzene shut themselves off from the public, Kyle hasn't been seen...news reports flood in about weird abductions. Today massive earthquakes hit everywhere, weird creatures come from the sky and the ground...Today is the day to survive or submit.

Mankind:

   During the development of the Rayzene experiments, there  is a underground group that knew what was going on. They would aggressively break into the internet and try to make civilization aware, however like most conspiracy groups..no one believed them. On the night of the great attack, they became the defense force and salvation of  civilians who make it to there camps scattered around the globe. they are joined by "the hive"

Vampyre:

    During Rayzene exploration the Vampyre became unshadowed from the world of civility they had built for themselves. Before they became a target for rayzene, the vampyre only hunted for food and nothing more. They chose to stay away from civilization and build there own among themselves. The "mother"
of the large sect of vampyres strike a deal with rayzene, she will allow them to "enhance" her sect and in return they will fight for them.

Rayzene:

   Headed by a young scientist, rayzene became the major forefront of military technology before breaking into the public sector with there cerebral implant. The world people live in today is fueled by almost everything being internet based. Now the cerebral implant allows the consumer to think of anything and the internet will be streamed into the brain. Behind closed doors however, rayzene houses a cult in which there belief is to create a perfect species of obedience and loyalty. Unfortunately mankind is not that.

The Hive:

   While rayzene was experimenting with biological viruses to be distributed via the internet, they developed one inparticular virus that would allow Rayzene to no longer hunt subjects physically for there experiments..they would come to Rayzene. This virus began to develop its own mind, rayzene found out and was about to terminate the program, when it hopped into a cerebral implant of a young female test subject and escaped there clutches. It stumbled upon mankind and offered them advanced knowledge in return for there "deceased" bodies and a home. The hive can individualise it's program per cerebral implant and hunger for technological advancements on there host body.

The world:

  Rayzenes forces are unleashed and terraforming there new regions into habitations.



Our aim:

Faction controlled lands that can be attack able by the enemy sides
to create a survival based gameplay in which banding together is key in pvp environments.
Robots,tamed creatures,mayhem...oh my.

Visual Style:

 Our goal for this project is to provide the player a visual explosion. Our art style is semi-realistic with our creatures being inspired by horror movies,resident evil,quake,gears of war.


« Last Edit: May 31, 12, 02:16:34 PM by DNA_klownicus »
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DNA_klownicus

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Re: Death never Accepts
« Reply #1 on: Feb 01, 12, 01:10:00 AM »

Updated a little more about our project
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KuruiRaiku

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Re: Death never Accepts
« Reply #2 on: Feb 03, 12, 08:23:23 PM »

I am highly interested to see this project develop. I love games with factions based on science, particularly mad science! I've always liked the "building superhero race" mad science cult division ever since Nightmare Creatures on the PSX (RE was a mess though, to me). I also love the idea behind the Vampyre. They remind me of the Bounto race from the anime BLEACH. Not fond of the anime, but highly fond of that group.

I don't like the style of creatures from those games as much as I do from say Silent Hill where the spooky critters are all symbolic, but hopefully we might see some old fashioned creatures of horror genre (i.e. maybe Nightmare Creatures influenced - banshees, werewolves, zombies, harpies) popping up in this game.

Keep us posted.
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DNA_klownicus

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Re: Death never Accepts
« Reply #3 on: May 31, 12, 02:16:42 PM »

Revised
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HE-Cooper

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Re: Death never Accepts
« Reply #4 on: Jun 06, 12, 09:26:26 AM »

You have to have something fun to show us. Not even some cool concept art? :-)
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DNA_klownicus

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Re: Death never Accepts
« Reply #5 on: Aug 10, 12, 03:58:34 PM »

hey cooper sorry for the long delay but yes I do have a ton of concepts:








you can also follow us on facebook: https://www.facebook.com/pages/Death-never-accepts/403869739669381
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DNA_klownicus

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Re: Death never Accepts
« Reply #6 on: Aug 12, 12, 02:11:30 PM »

Here's some finished and wip models for our project:





This here is a enemy npc that is about 12 feet tall
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DNA_klownicus

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Re: Death never Accepts
« Reply #7 on: Aug 22, 12, 09:56:43 PM »

Follow us on facebook at: https://www.facebook.com/pages/Death-never-accepts/403869739669381 and check out our under construction site at: deathneveraccepts.com
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morfiction

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Re: Death never Accepts
« Reply #8 on: Dec 01, 12, 02:59:50 PM »

Origin story, set in Civil War era.

Sorry I forgot to share earlier. Much is going to have to be written between this and the actual setting of the game.

EDIT: Updated blog.

Now we have a blog on website.

http://blog.deathneveraccepts.com/
« Last Edit: Feb 12, 13, 05:02:13 PM by morfiction »
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