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Author Topic: Flashing Textures, or Models not showing up in game  (Read 5489 times)

SurvivalInstincts

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Re: Flashing Textures, or Models not showing up in game
« Reply #15 on: Oct 08, 12, 01:47:58 PM »

We have tried everything to get the flashing textures issue resolved. The latest error is "last pose = undefined" - we have deleted the line that says this in the user define tab under object properties in 3DS Max - we don't know how to find what is applying this. :-\
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HE-HERB

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Re: Flashing Textures, or Models not showing up in game
« Reply #16 on: Oct 08, 12, 02:00:49 PM »

SurvivalInstincts - To summarize our email conversation:

Your texture path was incorrect which caused the flashing texture.  Place the texture in the correct asset directory before associating with the material in Max.

The "LastPost = Undefined" is inserted by Nvidia software that ships with, or can be installed in, certain versions of Max.  Delete it from the User Defined properties panel and re-export

Cheers
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herb marselas
graphics guy
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