We are just now starting to be ready to put items in our repository and I want to be sure we put them in the right place. It seems as if the engine looks for certain items in certain places, such as characters and decals. I would prefer to be able to place all of our own assets into our own folder under HE, to keep our assets separate from those the clean engine came with.
The reason being, if I recall correctly, when we ship our game, we cannot have the assets that came with the clean engine in it. It would be much easier to be able to delete them if they are all outside of one folder as opposed to our assets being intermingled with the default ones.
So, I guess I would like to know how much of the repository structure is required to be as is, versus how much we can set the structure as we see fit. If it is best to keep the structure as is, I guess we will just look to remove the initial assets right at the start.
Thank you.