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Author Topic: [Resolved] Question about GFX  (Read 2098 times)

nofxpunkerbrian@hotmail.com

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[Resolved] Question about GFX
« on: Dec 08, 10, 04:48:11 AM »

I am aware of how to attach a GFX to an item for eg "Weapon Glows" etc but I was wondering how does the engine process this when it goes to client? I have seen some work before on other Games where the File/item has the glow already attached to the item by the model and not by the engine, the engine just purely projects the model with the glow I was wondering if it was similar with Hero?
« Last Edit: Oct 26, 12, 03:41:01 PM by HE-Cooper »
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ScottHill

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Re: Question about GFX
« Reply #1 on: Dec 09, 10, 01:29:48 PM »

Hi,

Can you help define what you mean by GFX?   Are you referring to a Particle?

In regards to "Glow", are you referring to the Glow option for a HeroMaterial or an Particle?

Can you give us an example of what you are wanting to achieve?   

Thanks!
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nofxpunkerbrian@hotmail.com

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Re: Question about GFX
« Reply #2 on: Dec 13, 10, 03:38:19 AM »

Yea basically a particle glow, I was wondering how this game processes it? or even attaches itself to an object.

So for example (Magic Orb with a Glow around the orb).
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nofxpunkerbrian@hotmail.com

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Re: Question about GFX
« Reply #4 on: Dec 16, 10, 05:46:14 PM »

Very nice thanks!
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