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Author Topic: Simple ability cooldown display  (Read 6036 times)

LastJudge

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Re: Simple ability cooldown display
« Reply #15 on: Jan 14, 12, 04:23:38 PM »

LastJudge...can't wait to see the next example!

Keep up the great work!


Thanks mate! I'm happy to see my tutorials are useful ;)
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mmilford

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Re: Simple ability cooldown display
« Reply #16 on: Jan 26, 12, 09:41:29 PM »

Now we are gonna make a cooldown display for abilities

What we are trying to achieve:



1. We need to add a label above ability icon and delete the abilityShutter (you can still use it if you want to but I don't think it's necessary anymore as we are going to have cooldown shown by numbers.



For give me I am new to Hero engine and I'm not sure where you pulled up the TS_AbilityBar tree you have in your capture.
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LastJudge

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Re: Simple ability cooldown display
« Reply #17 on: Jan 27, 12, 04:25:25 AM »

TS_ is a prefix I use for my game, if you're gonna modify the default ability bar, it's E_AbilityBar. It's located in the Organizer panel in GUI XML tab.
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Zasdman

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Re: Simple ability cooldown display
« Reply #18 on: Apr 14, 12, 12:14:34 AM »

Thank you, again!
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