HeroEngine Forums
Welcome, Guest. Please login or Register for HeroCloud Account.
Pages: 1 [2]

Author Topic: stealth/invis  (Read 4022 times)

Voarsh

  • General Accounts
  • *
  • Posts: 56
    • View Profile
Re: stealth/invis
« Reply #15 on: Apr 20, 14, 05:19:08 PM »

Hi Thazager,

I just gave it another try.

I think I've done everything right... but... the invisible-ness seems to be only client side?
Logged

Thazager

  • General Accounts
  • *
  • Posts: 1149
  • Never stop learning
    • View Profile
    • Heroes and Villains MMORPG
Re: stealth/invis
« Reply #16 on: Apr 20, 14, 08:28:49 PM »

Yes, this is the client side part of invis/stealth.  To set the server side so that everyone also sees the invis, it will be similar to The Combatant Class on this page. This is when you enter the area or turn the invis on, that you notify everyone nearby to also see it. Using TellEveryone... and GetEveryone... These will also combine with other scripts which keep everyone updated using _SO_appeared() _SO_entered() _SO_departed() and _SO_disappeared() from here.
Logged
Pages: 1 [2]