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Author Topic: My D20 OGL project!  (Read 3553 times)

morfiction

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My D20 OGL project!
« on: Feb 21, 12, 09:03:46 AM »

Bevalgaur: Dwarvish History of the world.

Key concepts: No static class system. Multi-classing completely approved, no strings attached. No armor/ weapon restrictions based upon class. Revisions to key rules of the Open game Content as necessitated.
 

Atticus

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Re: My D20 OGL project!
« Reply #1 on: Feb 21, 12, 06:05:55 PM »

Not sure if this applies in your case but I have seen another post talking about using the Open Game License for their game. Be sure you read the license carefully. Here is an interesting part to be aware of.

Quote
Q: I want to distribute computer software using the OGL. Is that possible?

A: Yes, it's certainly possible. The most significant thing that will impact your effort is that you have to give all the recipients the right to extract and use any Open Game Content you've included in your application, and you have to clearly identify what part of the software is Open Game Content.

One way is to design your application so that all the Open Game Content resides in files that are human-readable (that is, in a format that can be opened and understood by a reasonable person). Another is to have all the data used by the program viewable somehow while the program runs.

Distributing the source code not an acceptable method of compliance. First off, most programming languages are not easy to understand if the user hasnÍt studied the language. Second, the source code is a separate entity from the executable file. The user must have access to the actual Open Content used.

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Atticus

morfiction

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Re: My D20 OGL project!
« Reply #2 on: Feb 22, 12, 11:11:29 AM »

What webpage is that?

Software FAQ.


OGL FAQ.

No where does it mention I'm not allowed to explain character creation in the OGL's actual license.....
« Last Edit: Feb 22, 12, 11:53:05 AM by morfiction »
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Atticus

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Re: My D20 OGL project!
« Reply #3 on: Feb 22, 12, 06:01:49 PM »

What webpage is that?

Software FAQ.


OGL FAQ.

No where does it mention I'm not allowed to explain character creation in the OGL's actual license.....

this was listed here the last question and answer at the bottom.

http://www.wizards.com/default.asp?x=d20/oglfaq/20040123f
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Atticus

morfiction

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Re: My D20 OGL project!
« Reply #4 on: Feb 24, 12, 10:09:45 AM »

Decided to switch gears and use "Dominion Rules" instead.

http://dominionrules.org/

morfiction

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Re: My D20 OGL project!
« Reply #5 on: Apr 25, 12, 01:21:18 PM »

Maliex, I pmed you.