I would like to introduce myself and my project:
NAME: Hugo Reyes (yes, same as the fat guy in Lost).
BIO: I have worked for some of the big guys (Square-Enix as an example) in several positions but the ones I did the most were game tester and design assistant. This gave me quite a lot of experience on what NOT to do in order to develop a game.
PROJECT: Rolemasters (MMORPG).
I started designing a game back in the 80's when I purchased my first D&D system. I have played several RPGs after that and created my own version by 1990 and played it for around 20 years so, the system in the paper works and it is more than tested, now the whole idea is to port it as a MMORPG.
CONCEPT: The idea is not innovative at all. A fantasy-medieval mmorpg like other few millions. What I have done is to polish the system to make it more complete than most of the systems out there. This game will be geared more towards rpg geeks rather than common public due to its complexity but once the system is made I plan to make a script to auto-level players so that it is easier for newbies in the RPG field to play the game.
PLAN: Basically, all I need is a good engine (I have it now) a good designer (I am), several 3d artists (I have) and scripters. I am now in the phase of tinkering myself with the herocloud engine to see how it works and what kind of scripters I will need and once I have a better idea of it I will either train them since I have several coders but they have no idea about using heroengine scripting language or hire experimented ones here by paying them.
FINANCE: I am the only one who is going to finance all this and I really know how much it is going to cost me. Hopefully I will have enough funds for this, but just in the case I have investors interested to back me up.
See you in the boards guys