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Author Topic: [Resolved] Terrain Brighter differences  (Read 635 times)

PN-Dwight

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[Resolved] Terrain Brighter differences
« on: Jun 12, 12, 08:54:03 AM »

Dear all,

What is the difference between these heightmaps in the attached image? There are strange things happening with the lights on those heightmaps :o

Anyone any clue? We don't see this happening with the other heightmaps (and all are copies of 1 heightmap, hence all the heightmaps have the same properties, except these few)

« Last Edit: Sep 26, 12, 09:15:28 AM by HE-Cooper »
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PN-Dwight

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Re: Terrain differences
« Reply #1 on: Jun 12, 12, 11:30:50 AM »

If anyone ever faces this problem (that the texture is lighter on a different are all of a sudden), the solution is as follows:

There probably is another heightmap at the exact same location with the same transformations.

I had a grid of 10x10 selected, and the bottom corner showed me (without active characters) that there were 140 nodes selected.

A typical case of: oops.