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Author Topic: [Resolved] Simple CCS question  (Read 613 times)


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[Resolved] Simple CCS question
« on: Oct 03, 12, 06:53:48 AM »

Hi guys,

I just tried implementing a simple class system for my game and came across the following problem while editing the character creation system:

I don't know how to pass the content of the dropdownbox in the gui control to the server side method HE_CCSCharacterActivated() to set the class in the character node according to what the player chose in the gui control.

Does anyone have a clue how to do this?

Nevermind, I managed to accomplish this with a remote call (similar to what the default _CCS does with the name).
« Last Edit: Jan 03, 13, 10:34:44 AM by HE-Cooper »