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Author Topic: 3ds Max Noise Animation Export  (Read 2358 times)

Salmjak

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3ds Max Noise Animation Export
« on: Jan 08, 13, 08:50:12 PM »

Hi! I have made an object using the 3ds Max Noise modifier for the animation of a changing surface. But somehow it will not export (other animated parts will export). Is this due to that the noise modifier does not actually assign the modifications to a key? Anyone have any idea how to fix this?

Thanks in advance!
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StadiThompson

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Re: 3ds Max Noise Animation Export
« Reply #1 on: Jan 09, 13, 12:26:51 AM »

Hero does not support vertex animation. You will have to use bones on a skin mesh.
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