HeroEngine Forums
Welcome, Guest. Please login or Register for HeroCloud Account.

Author Topic: [Resolved] need help with client please  (Read 1356 times)

EnemyInteractive

  • World Owners
  • ****
  • Posts: 3
    • View Profile
[Resolved] need help with client please
« on: Jan 15, 13, 04:07:03 PM »

I have been looking for a way to build the player client... the instructions on the wiki are for standalone heroengine and seem outdated can anyone steer me in the right path?
« Last Edit: Jan 17, 13, 12:01:33 PM by HE-Cooper »
Logged

GM_James

  • General Accounts
  • *
  • Posts: 118
    • View Profile
Re: need help with client please
« Reply #1 on: Jan 15, 13, 04:11:11 PM »

You don't get access to the player client until your world is moved to production servers for a Alpha/Beta test or Launch.
Logged

EnemyInteractive

  • World Owners
  • ****
  • Posts: 3
    • View Profile
Re: need help with client please
« Reply #2 on: Jan 15, 13, 11:10:52 PM »

Kind of a bummer I was looking forward to seeing how the client compiles
Logged

keeperofstars

  • General Accounts
  • *
  • Posts: 998
    • View Profile
    • StarKeeper Online
Re: need help with client please
« Reply #3 on: Jan 15, 13, 11:14:00 PM »

And the player client isn't needed really. The only thing it does is disables the editor tools. The only time you see any difference between the two is when you are swapping between areas, there is a micro small lag spike as the editor updates all the info.

If you want a pretty close player client, go in and uncheck all the editor windows, and it's almost same as having the player client.

Once you move to more of an official build and ready to move to an alpha stage, the devs will work with you on the client piece and getting everything prepped, compiled, "published" etc.
Logged
[img]http://screencast.com/t/x7btcSSyp3h0[\img]

EnemyInteractive

  • World Owners
  • ****
  • Posts: 3
    • View Profile
Re: need help with client please
« Reply #4 on: Jan 16, 13, 02:05:56 AM »

Ok thanks for all of the insight. guess I must continue development then :D
Logged