Obviously it easyto make a sky texture with no fealure just a simple star pattern seamless. I want to use the dynamic sky and add some pzaz to the night sky with high resolution images of the milky way. I tried a few approaches so far using 2D textures, but because of the way the image wrpas I run into some issues where different corners meet each other. So question 1 is can I use a skybox as the star map instead of a 2d texture and have it still be dynamic.
Take a look at what I have thus far:
[attachment deleted by admin]