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Author Topic: [Resolved] heroblade gui panes getting cut off in 1366x768 resolution  (Read 2522 times)

__tapi

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Heroblade appears to cut the bottoms off of docked GUI panes at 1366x768 resolution... has anyone else had this problem at this resolution or is it just me?

Even floating panes and panes attached to the top of the workspace are cut off at the bottom.
« Last Edit: Mar 12, 13, 01:56:32 PM by HE-Cooper »
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FI-ScottZ

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Re: heroblade gui panes getting cut off in 1366x768 resolution
« Reply #1 on: Mar 10, 13, 07:28:29 PM »

I believe this has been discussed before.  From what I recall, I believe it had to do with a setting in Windows that is magnifying text.  Someone else can confirm that, but it is something to look into.
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Scott Zarnke
Lead Programmer, Visions of Zosimos
CTO, Forever Interactive, Inc.

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Re: heroblade gui panes getting cut off in 1366x768 resolution
« Reply #2 on: Mar 11, 13, 11:29:10 AM »

Ok, having researched this ...

The actual issue was identified by Scott: you have text magnification, scaling, or zoom enabled in the OS - you can tell by the cutoff text in the grid control.

This behavior causes the underlying controls to miscalculate their size.

Turning off this OS feature will fix the issue

Cheers
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herb marselas
graphics guy