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Author Topic: List of third party libraries  (Read 1679 times)

MLuminos

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List of third party libraries
« on: Mar 17, 13, 03:06:42 PM »

Was asked to do some research. For compatibility reasons I'm looking into the third party libraries included. I saw this list here:

Quote
SpeedTree - modeler is available on the Additional Downloads tab on the account page.

DPVS Umbra - is now doing line of sight occlusion work for you, saving your game resources and man power. You can toggle it off via the renderer panel to see the amazing difference it makes.

FMOD - You can now create sounds in FMOD Designer and use them in your game. Check out this post to get started: http://community.heroengine.com/forums/index.php/topic,641.msg2795.html#msg2795

FaceGen - It's all wired up to the cloud and ready to go. Morph targets, scaling, tinting, oh my. Dive in anywhere in the wiki relating to characters and you'll find mention of what Facegen is doing and can do: http://wiki.heroengine.com/wiki/Facegen

RAD Game Tools - is the art and animation pipeline, and is already doing everything you need it to do.

Awesomium - for displaying web page content including HTML, JavaScript, and Flash inside your game.

Are there more and is there a list somewhere of them?
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HE-Cooper

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Re: List of third party libraries
« Reply #1 on: Mar 18, 13, 03:59:55 PM »

There's PhysX, .Net 4.0, Actipro, SyncFusion, and a few open Source libraries spread throughout the engine.
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MLuminos

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Re: List of third party libraries
« Reply #2 on: Mar 18, 13, 04:03:36 PM »

There's PhysX, .Net 4.0, Actipro, SyncFusion, and a few open Source libraries spread throughout the engine.

Thank you very much
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