Is there an easy way to get a player to move with an animated object that they are standing on? Or at least not fall through an object moving up and down? I have tried pathways with children, creating animated assets and importing them, I even tried making a heightmap a child of a pathway, but either the physics doesn't follow the object animation or the character just fall through the object a half second after landing on it.
I am coming from a background of basically no scripting and I do all design by my lonesome (Textures, assets, level design, everything...)
Was hoping to start off with some simple Jump and Physics puzzles.