have not had much response for this so i thought i would make a video -
http://youtu.be/CzQNR0YM_3Q - as you can see the model jumps to his feet again at the end of the file
these are not frames i have created in max , and i am currently at a loss on how to remove them or stop the export process from adding them
any one else had animations that automatically loop when they are not supposed to? are we supposed to solve this issue through using the aas ?
edit playing around with the supplied gr2 animations for the sample char i notice the sample death also has the loop issue , does this mean all animations export like this?
also Dwight - the settings you refer too , is that in the aas ?