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Author Topic: Fantasy Lowlands as starter?  (Read 1618 times)

chaosngn

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Fantasy Lowlands as starter?
« on: Jul 24, 13, 02:19:01 PM »

We've just gotten started, but I had a quick question.

Can Fantasy Lowlands be used and modified as a starting point for scripting mechanics, UI, etc., before we start on the actual world?
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keeperofstars

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Re: Fantasy Lowlands as starter?
« Reply #1 on: Jul 24, 13, 03:33:38 PM »

It can it's just a template area that shows some of the features, but nothing is fancy about it beyond it being an area that was created as part of the base install.

I however suggest though that you build some test areas out and get a feel for all the world building tools, and things like environments etc, cause it could affect how you build / program a feature of your game.
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chaosngn

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Re: Fantasy Lowlands as starter?
« Reply #2 on: Jul 24, 13, 03:35:06 PM »

Thanks! I only asked because at current we have 17 people on the team, but everyone is either a scripter/programmer, concept artist, animator, etc.

We are still looking for skilled world builders.
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