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Author Topic: [Resolved] Hero Material & World Space Normal Maps  (Read 1328 times)

gaarzen

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[Resolved] Hero Material & World Space Normal Maps
« on: Oct 27, 13, 06:07:06 PM »

Hey guys,
can HE handle world space normal maps (on static objects of course)? I couldn't find information about that.

Thanks !
« Last Edit: Nov 04, 13, 07:29:59 PM by HE-Cooper »
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HE-BENNETT

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Re: Hero Material & World Space Normal Maps
« Reply #1 on: Oct 28, 13, 09:25:26 AM »

No, it expects tangent space normal maps.  Is there a particular reason you were looking to use world space normal maps?
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gaarzen

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Re: Hero Material & World Space Normal Maps
« Reply #2 on: Oct 28, 13, 03:43:10 PM »

No, it expects tangent space normal maps.  Is there a particular reason you were looking to use world space normal maps?
Building a modular set is often the cause of many obvious seams that are easily visible in Tangent Space Normap Maps and are completely invisible in World Space.
Having a World Space option can easily prevent a lot of headaches :) Not that it's not fixable, it's just harder.