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Author Topic: Setting Up Body Morphing Sliders  (Read 3362 times)

Thazager

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Re: Setting Up Body Morphing Sliders
« Reply #15 on: Nov 04, 13, 04:27:25 PM »

Yes, the female base model is there for the Dev's use. Though when you change the data, many of the links using that data will no longer work, until the links are updated to reflect the current data. If you change the facegen data though, you might break the links from the C++ code that make them work.
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HE-BENNETT

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Re: Setting Up Body Morphing Sliders
« Reply #16 on: Nov 05, 13, 10:46:34 AM »

For speed of learning and iteration on messing around more with facegen, it might be better to create a new character spec and setup to test with.  That way any issues encountered while fiddling with it won't block other work being done on your game.
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