I'm trying to export a mesh from maya 2013 using the export UI. I've tried with various meshes and with and without the hero shader with diffuse and normal textures.
The error I have in the image traces back to this function, specifically GrannyLoadSettings $GesPath. It gives me an error and says its unable to load settings.
I check what the $GesPath is and it says its "C:/HeroEngine/ArtDepot/HeroEngineArtPipeline;/staticasset.ges//"
So, I hard coded it to be "C:/HeroEngine/ArtDepot/HeroEngineArtPipeline/staticasset.ges/";
It gives the same error. This command GrannyLoadSettings is from the maya2013_amd64_Release plugin that has no source code available for me to see why this is happening. Searching GrannyLoadSettings on this forum returns no results.
? ? ? ? ? ?
global proc HE_SetForStaticAsset ()
{
global string $GesPath;
HE_LoadGES();
$GesPath = $GesPath + "/staticasset.ges";
print "$GesPath = ";
print $GesPath;
GrannyLoadSettings $GesPath; //////////ERROR HERE
print ("loaded staticasset.ges\n");
GrannySetValue "Allow vertex colors" 1 "global" "meshes";
GrannySetValue "Colors per vertex" 1 "global" "meshes";
GrannySetValue "Insert dummy colors if missing" 0 "global" "meshes";
}
