Hello I am having a problems with the Hero Shader in Maya. Everything is working fine so I guess it is just a visual issue.
When I apply the Hero Shader on my model, the texture scales up in a weird way when rotating my camera around the object and it seems like there is some weird light glitch going on as well as suddenly having a black background.
The model is perfectly fine once it is placed ingame or in the repository browser, the problem only occurs in Maya.
example:
