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Author Topic: [Resolved] Error: Rigid meshes not supported!  (Read 1257 times)

gaarzen

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[Resolved] Error: Rigid meshes not supported!
« on: Dec 08, 13, 06:37:11 AM »

Hey guys,
for some reason I'm receiving this error with one of my character parts:

!ERROR!System:Rigid meshes not supported!  Asset: character/male_character/hairs/male_hair01_head01.hgm, Mesh: Male_Hair01_Head0Shape1

Anyone might know what is the cause of this?

Thanks !  :)
« Last Edit: Dec 08, 13, 01:26:08 PM by gaarzen »
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keeperofstars

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Re: Error: Rigid meshes not supported!
« Reply #1 on: Dec 08, 13, 09:49:55 AM »

not being mean,

but Rigid Meshes are not supported.

Modeler has used a rigid mesh, in Male_hair_01_Head0Shape1
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[img]http://screencast.com/t/x7btcSSyp3h0[\img]

gaarzen

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Re: Error: Rigid meshes not supported!
« Reply #2 on: Dec 08, 13, 09:56:24 AM »

not being mean,

but Rigid Meshes are not supported.

Modeler has used a rigid mesh, in Male_hair_01_Head0Shape1
Well I'm the modeler :D and I haven't done anything differently with the hair mesh. It's a simple polygonal object bound with a smooth skin to the skeleton, just like all of the parts.

gaarzen

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Re: Error: Rigid meshes not supported!
« Reply #3 on: Dec 08, 13, 01:25:54 PM »

ok I found a solution :)
Apparently each part of the dynamic character has to be influenced by at least 2 joints and I had no idea that's the case. The hair mesh was influenced by one joint which was the primary head joint.
It took me quite some time to find but I found a small note to the subject in one of BENNETT's messages.
« Last Edit: Dec 08, 13, 01:31:47 PM by gaarzen »
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