Hello Hero'ers I am new to the Hero engine however I'm not new to game development. I wanted to try an MMO and I read Hero was the best engine for that. Here's my story. I started working on Era of Time as a hobby about a year ago and now it has transformed into my life long passion. I have written a very detailed GDD which has all the content for the fist couple of hours in game and I am adding to it everyday and will continue to do so until the entire game from start to finish is on paper. What makes Era of time unique is it takes gameplay for different genres of games and combines them to offer a gameplay style to almost everyone. My favorite part of Era of Time is Dinosaurs. There just aren't enough good dinosaur games anymore and i cannot think of any MMO's that are based on dinosaurs. I am working on Era of Time by myself at the moment which is fine i have learned basic C# and javascript so Hero script shouldn't be to difficult I hope, I can do my own modeling and texturing and i am teaching myself how to animate. I may not be the best artist but i make due. I have a friend who makes music an sounds and would help me in the music section if I asked. I do not require help with Era of Time as I can make it all by myself to get it to alpha testing stages, however doing everything by myself takes time and I would love to work with someone else or work with a team to speed up the development time. So if your looking for a project to work on or this is something that interests you send me a message I would love to put your name in the credits.
I am building Era of Time one step at a time and have broken development down into phases.
Phase 1:
Design world and build a dinosaur simulator that does not include a player character. Add local tribe NPC's and villages. Build the AI to interact without a player in game meaning the dino's attack each other and the tribesman, tribesman attack each other and kill dinos for food. Add day night cycle and have tribesman and dinos behave differently between night and day. Make the world a living place.
Phase 2:
Add a player into the world and add a reaction in the AI for the player being there. Add player controls, HUD, ability bar and health and energy system. Make the living world interact with the player.
Phase 3:
Build inventory, character creation, loot, Player professions systems. Build the main city Hub. Add NPC's to that city and have them interact with the world.
There are a couple more phases but i'll stop there. Also here is a description of Era of Time and the plot straight from the website
www.eraoftimethegame.comEra Of Time takes place in the near future. Nuclear war rages on planet earth and soon survivability seems hopeless. In order to survive, humans take to space to find a new planet to call home. After years of searching, the starship explorer enters a solar system much like the milky way (in fact it is the milky way only younger.) It seems the farther you travel into the galaxy, the further in time you travel into the past. The time in which we traveled is the era of dinosaurs. Explorer sends out a signal and many starships arrive soon after. Smaller carrier ships are lunched carrying what is left of the human race. The first shuttle makes its way to a small cluster of islands off of the main continent. The first city emerges called Explorers Triumph. Soon after landing they realize they are no longer in their previous Era Of Time.
EOT is a 3rd Person MMORPG with the player in mind. Features include:
Player Housing in the form of apartments.
Unique PVP system (There is still PVE if PVP is not your style)
Huge world to explore
Dinosaurs, in fact the game is built around them!
Unique Guild system
Thank you for taking the time to read this and I hope to hear from you. You can message me here or skype ninjamedic0