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Author Topic: Software list  (Read 2594 times)

exile_development

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Software list
« on: Feb 12, 14, 12:50:44 AM »

ok so im looking for some good links to cool free or cheap programs for 3d or graphics (textures etc) i realise that these will not work with Heroengine but iv been importing them in to 3ds to get them to work

lets get the obvious ones out of the way
GIMP
Blender


ok now for a you may not know

sculptris
http://pixologic.com/sculptris/emails/operating-system.php

is a free modeling program from the people that made zbrush its like a free version

hope to see some more good finds from you guys :)
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FI-ScottZ

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Re: Software list
« Reply #1 on: Feb 12, 14, 05:38:46 AM »

For image editing, I have used and liked Paint Shop Pro for years.  Though not free, it is very affordable.  The typical regular price is about $80, but it is usually on sale, and often when a new version is out the previous one can be gotten for $20-$30.  It has a ton of features and is, in my opinion, very competitive with the much more pricey name-brand of Photoshop.

I had looked at GIMP, but needed to do angled text which was difficult-to-impossible with GIMP but no problem with PSP.  Now I just use GIMP (along with a plugin) for importing or exporting DDS images since PSP does not work with them natively nor have I gotten a plugin to work for them.
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Scott Zarnke
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CTO, Forever Interactive, Inc.

AWW_boss

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Re: Software list
« Reply #2 on: Feb 12, 14, 05:41:36 AM »

I am a casual user and using Paint.NET, because it's free and easy to get into. I am very happy with it. I needed to do some quick adjustments and didn't have time to learn Photoshop.
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exile_development

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Re: Software list
« Reply #3 on: Feb 12, 14, 06:51:16 PM »

DAZ studio is free for a limited time, its a good animation studio

http://www.daz3d.com
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TGSRofar

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Re: Software list
« Reply #4 on: Feb 12, 14, 07:45:25 PM »

Paint.NET - I use this for 95% of all my image work.  I keep Gimp around for the other 5%.
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Ron Farrell
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Triad Game Studios

dbouvier

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Re: Software list
« Reply #5 on: Feb 14, 14, 07:44:08 PM »

Polycount Wiki has a very good list - http://wiki.polycount.com/CategoryTools

Here are some that I've used or run across myself...

Mapzone - http://www.mapzoneeditor.com/ - The first generation of texture generation tool "Substance" which is very cool but really only useful if you integrate it with your engine. This one is free and good for creating textures somewhat organically.

Bixorama - http://www.outerspace-software.com/bixorama.html - Great for creating skymaps or cubemaps from panaromic images. Very cheap and I've not found anything like it.

Pixplant - http://www.pixplant.com/ - Not really cheap but I've found it well worth the money. Super easy to use and effective way to convert a photo image into a seamless tiled texture. Mapzone is the closest thing to a free alternative but alot more difficult to achieve the same result.

ShaderMap 2 - http://shadermap.com/home/ - Cheap and fairly powerful way to create texture maps from source images if you don't want to use models to generate them. My favourite feature about Shadermap is being able to draw on a normal map in realtime without having to do it pre channel by hand.

MyPaint - http://mypaint.intilinux.com/ - Free digital painting tool, terrific for concept art drawing especially if you have a tablet, probably the best brushes and nice unobtrusive interface.

InkScape - http://www.inkscape.org/ = Free vector graphics drawing tool.

Wood Workshop - http://www.spiralgraphics.biz/ww_overview.htm - Free wood texture generator from the same guys who make Genetica.

xNormal - http://www.xnormal.net/1.aspx - Free Excellent map creation tool if you are using low/high poly meshes.

IrfanView - http://www.irfanview.com/ - Free image viewer/converter. In the rare case I run into an image I need to convert to get into another application like Gimp.

3D Object Converter - http://3doc.i3dconverter.com/ - Cheap 3D object viewer and conversion. Sometimes handy if you acquire sources that Blender doesn't have an import for.

Ultimate Unwrap 3D - http://www.unwrap3d.com/u3d/index.aspx - Cheap 3D unwrapping tool, can also be used to import/export models from a large number of formats as well.
 
Makehuman - http://www.makehuman.org/ - Free tool for creating human characters.

3D Coat - http://3d-coat.com/ - Fairly cheap voxel modelling, retopology, uv-mapping and painting tool.

BVHacker - http://www.bvhacker.com/ - Free animation (bvh) editing tool, quick and easy way to prepare animations before taking it into Blender for deeper editing. 

TimelineFX - http://www.rigzsoft.co.uk/timelinefx-particle-effects-editor/ - Cheap particle effect editor

Hope that helps.
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exile_development

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Re: Software list
« Reply #6 on: Jun 21, 14, 05:56:46 AM »

dbouvier U DA MAN!  :D  makehuman is awesome

AWW_boss paint . net is cool i love that it can do dds default soooo handy


curvy 3d http://www.curvy3d.com/
this one is worth the 100 bux it costs if you have a graphics tablet (and if you dont you should)

so what makes it so useful ? simply put you can make a cloak in 3 MOUSE CLICKS no im not exaggerating



keep them coming :)
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Jrome90

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Re: Software list
« Reply #7 on: Jun 21, 14, 06:17:30 PM »

Substance designer

Substance painter

http://www.allegorithmic.com/products/substance-indie-pack

But they wont look nearly as good in HE :(
« Last Edit: Jun 21, 14, 06:19:48 PM by Jrome90 »
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