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Author Topic: adding a virtual stage to the character selection gui  (Read 1007 times)

WorldWideZ

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adding a virtual stage to the character selection gui
« on: Jul 24, 14, 09:27:56 AM »

is it possible to get at the apperance of a character from its ID , before its loaded to a playercharacter node?

i am trying to add a virtual stage to the selector , but also trying to avoid needlessly creating character nodes if they are then not loaded.

If there is no set way i am sure a lookup list on the account node could do the job just wanted to check that i had not missed something
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Thazager

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Re: adding a virtual stage to the character selection gui
« Reply #1 on: Jul 25, 14, 03:38:28 AM »

Yes, it is possible. When you make a character, you can save the appearance of that character, and set a pointer to it. This way, when you click the name in the select area, you can point to the appearance data. Here is one such discussion. This one also has some details.
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WorldWideZ

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Re: adding a virtual stage to the character selection gui
« Reply #2 on: Jul 25, 14, 08:20:11 AM »

The second method is pretty much what i ended up doing :)
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