Hello everyone!
Well for those of you who read my intro, you know who I am. I am the producer for Big Dog Game Studios for our project Kandar: The Eternal Realms. There are several reasons for this post that will become clear shortly. I lead a development team of 10 currently (some of which are still learning), and I have some pretty great talent. The problem that I find throughout many different game engine boards is that there is a lot of talent out there that ends up being wasted. Its very sad, and I try to pick up that talent where I find it.
Now, the main question I have is... what are you doing? For those reading this, are you a single developer or a small team that is hopeing to benefit from the use of Hero Engine, or perhaps you signed up to get the feel for the engine for a later project? Do you have a goal in mind.. or perhaps you are just shooting from the hip? If you have a goal, is it in your head or actually on paper? Do you have the ability to make that goal a reality?
We are all dreamers here, those of us indie gamers and small time game studios who have flocked to the Hero Engine because of what they offer and their fantastic customer service (And yes I mean that HE Staff.. I am not trying to earn brownie points! Well... maybe a few!). I have been a part of several communities, and have myself held many different licenses for various game engines. I have also seen many of those game concepts die, even some great ideas. So it begs to ask.. do you wish to remain a dreamer, or do you plan on doing something about it?
Enough beating around the bush here, let me tell you what my main goal is finally. There are two actually. The first is that I hope those who read this that are standing strong in their goal for game design break the eternal cycle of dying game projects and never give up hope. The other is simple, if you are a single developer or a small team that have some great ideas but not a lot of direction, perhaps you would be interested in joining forces. We here at BDGS are willing to team up with small teams and work towards several mutual goals. We are dead set in finishing our project, and if teaming up with others to make it happen more efficiently is what it takes, I am ok with that. If after our goal is finished and the combined groups have enough ideas to launch something else, I am very good with that too.
I do not want to see potential talent or ideas drift away, and I am hopeing you do not either. If you are a graphics designer, scripter, or team lead and are willing to discuss this with me, please send me an email to
ericphillips@bigdoggamestudios.com and lets talk!