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Author Topic: Suggestion - Specular intensity and colour control via palette  (Read 1247 times)

Prometheus2012

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Hi Guys,

With the recent push to garner community feedback and suggestions regarding any thoughts on beneficial additions to the engine, i have been thinking of specular intensity and colour control.

This would be similar to the recent addition of the glow controls on a per object basis that was added to the material editor screen.

Being able change a specular intensity and colour on a per object/model basis would be very nice indeed and a helpful art tool.

Colour - Via palette
Intensity - Via slider, maybe range from 0=off and +100 which is double intensity

Amanda_Brooks

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Re: Suggestion - Specular intensity and colour control via palette
« Reply #1 on: Oct 25, 15, 09:24:54 AM »

I suggested a specular control/slider earlier this year - https://community.heroengine.com/forums/index.php/topic,5895.0.html - it'd certainly be a very useful and time-saving tool.
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Amarak

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Re: Suggestion - Specular intensity and colour control via palette
« Reply #2 on: Oct 25, 15, 10:53:41 AM »

I agree, they need to do that!
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HE-SARRENE

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Re: Suggestion - Specular intensity and colour control via palette
« Reply #3 on: Oct 25, 15, 12:16:00 PM »

 :)
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