HeroEngine Forums
Welcome, Guest. Please login or Register for HeroCloud Account.

Author Topic: Fmod X,Y,Z Coordinates Left Handed / Right Handed  (Read 1271 times)

--Nef--

  • General Accounts
  • *
  • Posts: 3
    • View Profile
Fmod X,Y,Z Coordinates Left Handed / Right Handed
« on: Nov 06, 15, 05:21:09 PM »

Howdy All,

I've been having issues with Fmod coordinates where in Blade everything is reversed.

Things in front of you sound like they're coming from behind you, etc.

From what I can tell.. Fmod uses Left handed coordinates and Blade uses Right handed coordinates, and I haven't had any luck changing that in Fmod or in Blade.

Looks like in Fmod, I need to get into some advanced settings somewhere and change something to FMOD_INIT_3D_RIGHTHANDED in order to do this.. But I'm not having so much luck with that.
I guess you need to actually "write" a program to access the advanced settings.. which is a little beyond my coding as it turns out.
Or maybe I'm just not understanding something and someone here could enlighten me.

Is there any way to switch this around in Blade? Or has anyone else experienced this problem and resolved it?


I apologize if there's a better place to post this.

Thanks,

-Clyde (Nef)
Logged